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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Brynley GibsonExecutive ProducerIndependent

For 23 years Brynley Gibson has worked in video games as a producer, holding roles including Executive producer, Studio head and Game Director and sitting on both boards and in the C-suite. His career has taken him across a huge range of experiences, working in AAA to mobile, for corporations and independents, from first party to work for hire to self publishing and even publishing itself. Studios he has worked at include Lionhead, Headstrong Games, Zoë Mode, Sony PlayStation, Curve, Avalanche Studios and Sharkmob Games. Brynley got his break in the industry after three things came together. A number of years of experience organising all sorts of things with creative people from club nights to websites, a degree in film and a passion for playing video games. That led to an opportunity at Lionhead studios to make a game all about making movies. That was the BAFTA winning The Movies and from there he took on his first leading role with its expansion disk and remained a producer from then on. Since then and working on many games along the way, personal career highlights include being the series producer for Nintendo’s Art Academy series, releasing PlayStation’s VR World as the launch title for Sony’s PSVR and setting up Avalanche Group’s Malmö studio. For the last few years, he has been the Executive Producer for the extraction shooter Exoborne at Sharkmob Games.

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