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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Jeff HesserArtistEpic Games

Jeff Hesser is an artist at Epic Games and a sculptor with expertise in both traditional and digital techniques. Before moving to Epic, Jeff worked on numerous musical games at Harmonix that included Rock Band 3 & 4, Fantasia: Music Evolved, Harmonix Music VR and SingSpace. In addition to 10 years of game industry experience, Jeff taught undergraduate and graduate students for 15 years and received the Frazier Award for Excellence in Teaching at the Rhode Island School of Design in 2006. Jeff is also cofounder of Secret Portal, a collective of artists, designers, musicians and engineers dedicated to exploring the use of VR in public spaces.

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