Speakers
Andy McCalib, Principal Architect, Microsoft
Andy McCalib is a Principal Architect at Microsoft focused on developer tooling, cross-platform SDKs (including PlayFab), and Xbox game development. Over ~15 years in the game industry, he has helped teams ship Xbox Game Studios titles, and previously led developer support for PlayFab, helping creators integrate services and iterate quickly. More recently, Andy shipped the PlayFab Game Saves feature to enable cross-progression, and at GDC he'll share practical, first-step guidance on getting a PC game running on Xbox in as little as a day using the latest Partner Center and GDK onboarding improvements.