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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Sonia MokhtariSenior Audio DesignerZynga

Sonia Mokhtari is a French-American composer and sound designer, recognized as one of the few women leading audio and composition in the video game industry. Based in San Francisco since 2010, she currently works full-time at Take-Two/Zynga, specializing in audio design and music composition for live mobile games. Her previous experience includes roles at Meta, VGW, CALM, and Electronic Arts (The Sims). Sonia's background combines rigorous musical training—including classical, jazz, and world music—with advanced studies in composition and sound design for film, television, and games at Berklee College of Music. She brings a rich, diverse musical palette to her game audio work, blending orchestration with adaptive sound design to create immersive player experiences. In addition to her professional work, Sonia teaches at the San Francisco Conservatory of Music and actively mentors emerging talent through programs like Genheration and Reel Stories. She is a passionate advocate for diversity and inclusion in the gaming and audio industries. A member of SACEM, Sonia composes for games, films, and interactive media, continuously pushing creative and technical boundaries in game audio.

Presenting: