Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Matt Oztalay is a Developer Relations Technical Artist at Epic Games where he helps developers push the boundaries of the Unreal Engine. In his ten years in the industry, he has supported art teams on a variety of titles including Darksiders 2, Halo 4, Call of Duty: Modern Warfare Remastered, and Crackdown 3. He graduated from Ringling College of Art and Design in 2011 with a BFA in Game Art and Design."