View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Matt Oztalay is a Developer Relations Technical Artist at Epic Games, helping users of the Unreal Engine push the boundaries of what's possible with real-time rendering and interaction. Matt graduated from Ringling College of Art and Design with a BFA in Game Art and Design. He has worked in the games industry for more than ten years, and in that time he has contributed to the Saint's Row, Darksiders, Halo, Call of Duty, Crackdown, and World of Tanks franchises.