View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Harrison entered the game industry in 2008 at the boutique game studio Thrust Interactive in Atlanta, GA, where he designed game systems for educational games (as well as social games, adver-games and other client-based services). In 2011 Harrison joined Telltale Games as a Game Designer, working on the acclaimed The Walking Dead Game, winner of over 90 Game of the Year awards. Harrison also helped develop the DLC episode 400 Days as well as Season Two of The Walking Dead Game. Harrison co-created and led the initial concept design for Tales from the Borderlands, including overseeing the creation of the main cast as well as the early drafts of the season story. In 2014 Harrison joined Hangar 13 as a World Designer on the AAA open world game Mafia 3 as well as one of its DLC episodes Stones Unturned. In 2017 Harrison accepted a position as Senior Quest Designer at Blizzard Entertainment on Diablo IV. Harrison was responsible for designing a significant portion of the main campaign questline, as well as designing and writing many side quests, and acting as the Zone Supervisor for the Hawezar zone. Harrison hold a BFA in Interactive Design and Game Development (with additional Minors in Animation and Film & Television) from the Savannah College of Art & Design.