View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Martin leads the software engineering team responsible for NVIDIA's RTX ray tracing technology and DirectX Raytracing implementation. He has been with NVIDIA for over 10 years, occupying various roles in software engineering, research, GPU architecture, and management. He graduated from Ulm University in Germany in 2006 and has been focusing his career on ray tracing ever since.