Speakers
Eli Tuttle, Lead Environment Artist, Bit Reactor
With nearly 20 years of 3D modeling and environment art experience Eli’s career has been varied. After working in related fields, he got a late start in AAA gaming after previously working on social media games, architectural visualization, commercials, and in a startup 3D software Bio-Tech company. Through his career he has leveraged his Bachelor of Architecture and MFA to create believable, immersive, and engaging spaces. Among other skills, his understanding of the built environment, sense of proportions/scale, and enjoyment of collaborations has helped him develop visually compelling and immersive environments for players.