Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Olivia van den Born, Senior Level Designer, IO Interactive
As a designer who's closing in on ten years working on main missions in games, Olivia enjoys tailoring a level to players for the most memorable experience. Coming from a background of film studies, both practical and theoretical, she finds it equally important that a level tells a story well and beautifully, as it being fun to play. Olivia enjoys writing dry-witted lines for the games she's worked on, and always finds a sense of pride when a writer deems her placeholders funny enough to ship the game with.