Speakers
Shawna Zhou, Game Designer, Chú Mó/Warped Worlds, Warped Worlds
Shawna is a game designer specializing in level design, gameplay flow, and environmental storytelling. With experience in both Unity and Unreal Engine, she focuses on crafting clear, readable play spaces that balance challenge, pacing, and narrative intent. At Warped Worlds, Shawna worked on Chú Mó, designing and refining interactive mechanics and progression to support its embodied, ritual-based gameplay. Beyond Warped Worlds, she has designed levels and quests for isometric and escape-room-style games, including work on Emberville and The Planar Danse. She is passionate about turning abstract ideas into playable systems players can intuitively navigate.