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Jackson Keller is an Environment Artist at Insomniac Games. He's been at Insomniac for over 4 years, working on both Marvel's Spider-Man 2 and Marvel's Wolverine. Before that he worked in Indie Game Development at Synodic Arc (Abyss of Neptune and Zombies Noir), and as a Hard Surface Artist for flight simulation at Collins Aerospace. He enjoys the opportunities Environment Art presents to create a variety of assets and spaces that have their own technical and artistic challenges. He particularly enjoys working on natural environments and assets and loves spending time outdoors.
Sam Maggs is a New York Times Bestselling and Eisner-winning author of books, comics, and video games. Currently the Senior Manager of Narrative Storytelling for Critical Role, Sam has had a decade-long career in game writing and IP strategy. Sam’s game writing credits include Anthem (RIP); Call of Duty: Vanguard (Sledgehammer); Tiny Tina’s Wonderlands (Gearbox); Marvel’s Spider-Man: The City That Never Sleeps (Insomniac); Dungeons & Dragons: Dark Alliance (Tuque); and, as an IP strategist, Idle Champions and Baldur’s Gate III (Wizards of the Coast). Her game spin-off novel Star Wars Jedi: Battle Scars hit the NYT list, and her comics and graphic novels include Marvel Action: Captain Marvel, Critical Role: The Mighty Nein Origins, and Tell No Tales: Pirates of the Southern Seas. She’s also a long-time on-air host and moderator. A Canadian in Los Angeles, she misses Coffee Crisp and bagged milk.