GDC Festival of Gaming is part of the Informa Festivals Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Lunchtime Surgeries Day 1

Damian Kastbauer  (Software Product Manager, Audiokinetic)
Scott Selfon  (Audio Experiences Lead, Meta Reality Labs Research)
Phillipe Bosher  (Actor, Independent)
Andy Martin  (Field Recordist and Sound Designer)
Guy Somberg  (Principal Audio Programmer, Blizzard)
Jeffrey Brice  (Audio Director, Independent)
Edouard Brenneisen  (Composer, EB Music LLC)
Maclaine Diemer  (Composer, First Name Maclaine, LLC)
Location: Room 3011, West Hall
Date: Tuesday, March 10
Time: 12:35 pm - 1:35 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Audio, Special Event
Format: Forum
Vault Recording: Not Recorded
Audience Level: All

An opportunity for deeper conversations with audio track speakers over lunch in a smaller scale setting. Grab some food and then come back to sit at tables in the round with the day's speakers on the topics that are top of mind for you about the industry, the day's topics, and the questions at the top of attendee minds.

Takeaway

Get your specific questions answered, meet other attendees, and ask speakers about their experiences, perspectives, and opinions of audio for games today and in the future.

Intended Audience

All are welcome