Agenda
Thriving Players Workshop
This workshop will feature speakers Weszt Hart, Riot Games, and Natasha Miller, Blizzard Entertainment, leading attendees through identifying common risks or roadblocks to prosocial interaction in games, give best practices on mitigating the risks in a way that increases social reward, and provide design/research tools to help increase the likelihood of prosocial interactions occurring in your player community.
Takeaway
Attendees should leave the workshop with best practices in social design, as well as some practical tools and applications they can use at their game studios when designing social systems for thriving.
Intended Audience
Anyone interested in improving the social experience of their players and game community would benefit from this workshop. However, designers and games researchers of any level will likely benefit the most from the workshop.