Speakers
Xin Ning, Gameplay Engineer, miHoYo
Xin Ning has over ten years of experience as a gameplay engineer, specializing in systems and open-world development. He currently leads programming for Miliastra Wonderland, Genshin Impact's User-Generated Content gameplay module. Previously, he contributed to Genshin Impact at miHoYo, as well as Asgard's Wrath and VR Sports Challenge at Sanzaru Games. His passion lies in blending technology with game design to create something new, something exciting, and something out of imagination.