Game Developers Conference (GDC) is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Your search for "technical artist summit" returned the below results for sessions and speakers.

technical artist summit: Crafting Seamless Level Transitions in 'Star Wars Outlaws': A Postmortem

Summit Speakers: Ricardo Silva  (Massive Entertainment - A Ubisoft Studio), Martin Kulig  (Massive Entertainment - A Ubisoft Studio)

Pass Type: All Access Pass, Summits Pass

Track: Design

Format: Lecture

technical artist summit: 'LEGO Horizon Adventures': An Approach to Cinematics

Summit Speaker: Andrea Zanelli  (Studio Gobo Ltd.)

Pass Type: All Access Pass, Summits Pass

Track: Visual Arts

Format: Lecture

technical artist summit: Practical Applications of Object Oriented Programming in Technical Art

Speaker: Muhammad Bin Tahir Mir  (Naughty Dog)

Pass Type: All Access Pass, Summits Pass

Track: Visual Arts

Format: Lecture

technical artist summit: 'Dragon's Dogma 2': The Hidden World of Rigging and Cloth Simulation

Summit Speaker: Petr Zapotocky  (Capcom)

Pass Type: All Access Pass, Summits Pass

Track: Visual Arts

Format: Lecture

technical artist summit: What 3 Years of Math Does to a Game Dev (And How You Can Benefit!)

Summit Speaker: Freya Holmer  (Independent)

Pass Type: All Access Pass, Summits Pass

Track: Visual Arts

Format: Lecture



Connecting the Global Game Development Community