Search Results
Your search for "technical artist summit" returned the below results for sessions and speakers.
technical artist summit: 'LEGO Horizon Adventures': Procedural Optimizing
Summit Speaker: Simon Verstraete (Studio Gobo)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
technical artist summit: 'Dragon's Dogma 2': The Hidden World of Rigging and Cloth Simulation
Summit Speaker: Petr Zapotocky (Capcom)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
technical artist summit: 'LEGO Horizon Adventures': An Approach to Cinematics
Summit Speaker: Andrea Zanelli (Studio Gobo Ltd.)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
technical artist summit: Crafting Seamless Level Transitions in 'Star Wars Outlaws'
Summit Speakers: Ricardo Silva (Massive Entertainment - A Ubisoft Studio), Martin Kulig (Massive Entertainment - A Ubisoft Studio)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
technical artist summit: Beyond Average: How Tech Artists Can Make Games More Accessible
Summit Speaker: Camille Kay (Epic Games)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass
Track: Advocacy, Visual Arts
Format: Lecture
technical artist summit: Practical Applications of Object Oriented Programming in Technical Art
Speaker: Muhammad Bin Tahir Mir (Naughty Dog)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture