View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Speakers: Marc LeBlanc (Riot Games), Stone Librande (Riot Games), Marcus Montgomery (Xbox Game Studios Publishing), Andy Ashcraft (Giantsdance Games / NYFA), Jeb Havens (Jeb Havens Games), Eleanor Todd (Orange Monkey Games), Samuel Villanueva (Villains Creative), Geoff Marsi (Riot Games), Kellee Santiago (E-Line Media), Eben Myers (Level Ex)
Location: Room 207, South Hall
Pass Type: All Access Pass, Summits Pass
Topic: Design
Format: Workshop
Summit Speakers: Marcus Montgomery (Xbox Game Studios Publishing), Kellee Santiago (E-Line Media), Eben Myers (Level Ex)
Speakers: Marc LeBlanc (Riot Games), Stone Librande (Riot Games), Andy Ashcraft (Giantsdance Games / NYFA), Jeb Havens (Jeb Havens Games), Eleanor Todd (Orange Monkey Games), Samuel Villanueva (Villains Creative), Geoff Marsi (Riot Games)
Location: Room 207, South Hall
Pass Type: All Access Pass, Summits Pass
Topic: Design
Format: Workshop
Title: Senior R&D Software Engineer
Company: Riot Games
Marc has been developing games in the industry since 1992. He began his career at LookingGlass Studios, where he worked on the original Thief and System Shock games. Since then he has created games with teams large and small on nearly every platform. In 2001, he ran his first Game Design Workshop at GDC, and has run it every year since. In 2004 he collaborated with Andrew Leker on Oasis, which won the IGF Seumas McNally Grand Prize. He is currently working at Riot Games, doing research and development on new games.