View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Building a User and Developer Friendly Cross-DCC Animation Pipeline
Speaker: Fleming Lin (LIGHTSPEED STUDIOS)
Pass Type: All Access Pass, Core Pass
Topic: Visual Arts
Format: Session
Game Career Seminar: Tracing the Roots: Exploring the Skill System Design of Shooting Games
Summit Speaker: Bruce Wu (Lightspeed Studios)
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass
Topic: Game Career Development
Format: Session
Title: Senior Researcher
Company: Lightspeed Studios
Bruce Wu is a Senior Game Designer in LIGHTSPEED STUDIOS, leading the WOW (World of Wonder) module in PUBG Mobile (co-developed by Krafton, Inc.). As an expert in the know-how of game design, he frequently delivered speeches in conferences within the organization and in external partnership programs such as a mentorship program with Tsinghua University. He has rich public speaking and presentation experiences to audience in the scale of hundreds to thousands, and has won multiple awards for his excellence in knowledge sharing. Articles and media interviews around Bruce talking about shooting and skill system design, competencies in game design, etc., were widely reported by well-known media platforms in the gaming industry in China.