View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Summit Speaker: Olivier Pomarez (Ubisoft la Forge)
Speakers: Antoine Houdard (Ubisoft), Georges Nader (Ubisoft)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: ChatAvatar: Multi-Agents Enhanced 3D Character Creation in 'Earth: Revival'
Speakers: Guozhi Xu (ByteDance), Qixuan Zhang (Deemos Tech)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: A Robust and Fast ML-Based View of the Frustum Culling Method
Speaker: Yijie Tu (Thunderfire Universe X Studio)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
CANCELED: machine learning summit: ML-Driven Anti-Cheating System Based on Game Replays of 'CS:GO'
Speaker: Jianrong Tao (NetEase)
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: Fictional Speech Synthesis to Avoid the Risk in Generative Contents
Speaker: Yusuke Mori (SQUARE ENIX CO., LTD.)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: From Photo to Expression: Generating Photorealistic Facial Rigs
Speaker: Hau Nghiep Phan (Electronic Arts)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: All You Can Ask! (Day 1)
Speakers: Olivier Pomarez (Ubisoft la Forge), Antoine Houdard (Ubisoft), Georges Nader (Ubisoft), Jianrong Tao (NetEase), Yusuke Mori (SQUARE ENIX CO., LTD.), Guozhi Xu (ByteDance), Qixuan Zhang (Deemos Tech), Yijie Tu (Thunderfire Universe X Studio)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
Summit Speaker: Julien Merceron (Bandai Namco Studios)
Speaker: Jianrong Tao (NetEase)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: 'SaGa Emerald Beyond': Balancing Battle with Reinforcement Learning AI
Speaker: Miyake Youichiro (SQUARE ENIX)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
Speaker: Elvis Liu (Tencent Games)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
Speaker: Sarra Habchi (Ubisoft)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: Would You Like Fries with That? AI-Assisted Recommendations in Development
Speakers: Mateusz Pilski (Ice Code Games S.A.), Jakub Marszałkowski (Indie Games Poland)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: Analyze Your Bugs Automatically: Root Cause Analysis with Causal Models
Speaker: Chenwei Ding (NetEase)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session
machine learning summit: Panel: All You Can Ask! Day 2
Speakers: Julien Merceron (Bandai Namco Studios), Sarra Habchi (Ubisoft), Elvis Liu (Tencent Games), Chenwei Ding (NetEase), Mateusz Pilski (Ice Code Games S.A.), Jakub Marszałkowski (Indie Games Poland), Miyake Youichiro (SQUARE ENIX)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Programming
Format: Session