Game Developers Conference (GDC) is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Your search for "audio summit" returned the below results for sessions and speakers.

audio summit : Maintaining Musical Integrity (When Working with Clients)

Summit Speaker: Dillan Schmitz  (King Aurorus Music)

Pass Type: All Access Pass, Summits Pass, Audio Pass

Track: Audio

Format: Lecture

audio summit: The Impact of 'Marvel Rivals': Real-Time Sound Mixing in the Gaming Experience

Summit Speaker: Fei Guo  (NetEase Games)

Pass Type: All Access Pass, Summits Pass, Audio Pass

Track: Audio

Format: Lecture

audio summit: Audio with Intent: A Creative Framework for Communicating Gameplay Information

Summit Speaker: Robin Butel  (Demute)

Pass Type: All Access Pass, Summits Pass, Audio Pass

Track: Audio

Format: Lecture

audio summit: Understanding Game Audio Programming and How I Got There

Summit Speaker: Michelle Auyoung  (Obsidian Entertainment)

Pass Type: All Access Pass, Summits Pass, Audio Pass

Track: Audio

Format: Lecture

audio summit: Bringing the Party Home: Designing Audio for Mixed Reality

Summit Speaker: Crystal Lee  (Schell Games)

Pass Type: All Access Pass, Summits Pass, Audio Pass

Track: Audio

Format: Lecture

audio summit: Beyond the Booth: Creative Voice Recording and Performance Design

Summit Speakers: Mathieu Lavoie  (SIDE Global), Anthony Hales  (SIDE Global)

Pass Type: All Access Pass, Summits Pass, Audio Pass

Track: Audio

Format: Lecture

audio summit:'Star Wars Outlaws': Diegetic Music as a Tool for World Building and Authenticity

Summit Speaker: Cody Johnson  (Emperia Sound and Music)

Pass Type: All Access Pass, Summits Pass, Audio Pass

Track: Audio

Format: Lecture



Connecting the Global Game Development Community