Agenda
Your Festival lineup starts here. Browse and filter by Pass Type, Track, Format, Audience Level, and (new this year) Tags!
Mar 09 Monday | 9:00 am
Location: Room 211, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Track:
Special Event
Mar 09 Monday | 10:30 am
Speakers: Raphael Joffres (Sandfall Interactive), Maxance Playez (Sandfall Interactive), Olivier Penchenier (Sandfall Interactive)
Location: Room 2003, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Entry-Level
Track:
Audio, Game & Production Technology
Format:
Lecture
Speaker: Nate Heiss (Heiss Games LLC)
Location: Room 3018, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Design
Format:
Lecture
Speaker: Josh Labelle (Gameloft Montreal)
Location: Room 3005, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Narrative & Performance
Format:
Lecture
Speakers: Martin Singh-Blom (Embark Studios), Alessandro Sestini (Electronic Arts, SEED), Alexis Rolland (Ubisoft, La Forge), Alexandre Moufarek (Google DeepMind), Zhen Zhai (Blizzard Entertainment), Julien Merceron (Orion Productions)
Location: Room 3004, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Game & Production Technology
Format:
Forum
Speaker: Geoff Evans (Nvidia)
Location: Room 314, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Game & Production Technology
Format:
Roundtable
Speaker: Alexis Denance (Ubisoft Da Nang)
Location: Room 3002, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Design
Format:
Lecture
Location: Room 312, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Visual Development
Format:
Roundtable
Speaker: Dana Ware (Hidden Realities/The VOID)
Location: Room 215, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Game & Production Technology
Format:
Forum
Mar 09 Monday | 11:50 am
Speaker: Carol Mertz (Independent/Green Games Guide)
Location: Room 3018, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Culture & Sustainability, Design
Format:
Lecture
Speaker: Alexey Drobyshevsky (Owlcat Games)
Location: Room 2010, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Narrative & Performance
Speaker: Jad Deeb (Jin&Jaw LTD)
Location: Room 2001, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Entry-Level
Track:
Visual Development, Design
Format:
Lecture
Speaker: Dong Fang (LIGHTSPEED STUDIOS)
Location: Room 3004, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Advanced
Track:
Game & Production Technology
Format:
Lecture
Mar 09 Monday | 1:30 pm
Speaker: Celia Hodent (Independent)
Location: Room 3002, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Design, Team Leadership
Format:
Workshop
Mar 09 Monday | 1:50 pm
Speakers: Star Victoria Power (Slide20XX), Ryan Ike (Independent), Akash Thakkar (Independent), Katherine Tole (Plant Based Audio)
Location: Room 2003, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Audio, Career
Format:
Panel
Speakers: David Johnson (Undertone FX, Inc.), Sandy Lin-Chiang (Insomniac Games), Eben Cook (Naughty Dog), Janne Pulkkinen (Remedy Entertainment)
Location: Room 2001, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Visual Development
Format:
Microtalks
Speakers: Anna C. Webster (Independent), Alexa Ray Corriea (Gearbox), Ashley Poprik (Independent), Emma Kidwell (Independent), John Ryan (Independent), Laura Michet (Heart Machine), Sam Maggs (Critical Role), Alice Camp (Microfun), Aysha Farah (Independent), Karrie Shao (Pacific Drive), Kelsie Mhoon (Obsidian Entertainment), Nessa Cannon (Independent), Lis Moberly (20th Century Games, The Walt Disney Company), Books Schwartz, Sam Winkler (Gearbox Software)
Location: Room 215, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Career, Narrative & Performance
Format:
Special Event
Location: Room 2006, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Game & Production Technology
Format:
Lecture
Speaker: David Lightbown (Ubisoft)
Location: Room 3005, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Game & Production Technology
Format:
Lecture
Mar 09 Monday | 2:50 pm
Speakers: Frank Gordon (Compulsion Games), Nathaniel Winckler (That's No Moon), Matt Lake (Independent), Thomas Van Cise (That's No Moon)
Location: Room 2016, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Visual Development, Game & Production Technology
Format:
Special Event
Mar 09 Monday | 3:10 pm
Speaker: Alexis Rolland (Ubisoft, La Forge)
Location: Room 3004, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Entry-Level
Track:
Visual Development
Format:
Lecture
Speaker: Rachel Quitevis (Beyond-FX)
Location: Room 2001, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Visual Development
Format:
Lecture
Speakers: Dmytro Nebesh (Firaxis Games), Geoff Knorr (Knorr Music LLC), Finn Taylor (Firaxis Games), Kadet Kuhne (Firaxis Games)
Location: Room 2003, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Audio
Format:
Microtalks
Mar 09 Monday | 4:30 pm
Location: Room 312, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Audio, Team Leadership
Format:
Roundtable
Location: Room 306, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Game & Production Technology, Audio
Format:
Roundtable