View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Inclusive Leadership @ Xbox Game Studios (Presented by Xbox Game Studios)
Sponsor Speakers: Fiona Cherbak (Xbox Game Studios), Mary McGuane (Xbox Game Studios), Kate Rayner (The Coalition), Shannon Loftis (World’s Edge), Helen Chiang (Minecraft Franchise), Kim Swift (Xbox Game Studios Publishing), Bonnie Ross (343 Industries)
Location: Virtual GDC Platform
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass
Topic: Game Career Development
Format: Sponsored Session
Viewing Experience: Virtual
game career seminar: How to Catch the Attention of the Engineering Hiring Manager
Speaker: Guy Somberg (Echtra Games, Inc.)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person/Virtual
game career seminar: Making It Happen: How to Launch a Games Career
Speakers: Mascha Camino (Maschinen-Mensch), Ramon Huiskamp (Roofkat), Adinda van Oosten (Acreates and Hanze University of Applied sciences), Jonas Pastoors (Gaming Minds Studios), Klaus Scherwinski (Freelance), Roni Yosko (OM London), Diana Boden (Diana Boden / Gamma Minus / VestGames / Nukklear)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person/Virtual
game career seminar: How to Create Rapid Prototypes
Speaker: Brett Taylor (Playdead)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person
game career seminar: Killer Portfolio or Portfolio Killer Part 1: Advice from Industry Artists
Speakers: Greg Foertsch (Bit Reactor), Alison Kelly (Bit Reactor), Darren Bacon (Midnight Society), Jeff Skalski (Yellow Brick Games Inc.), Hector Antunez (Bit Reactor)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person/Virtual
game career seminar: Full Circle: From Game Jams to Industry and Back
Speakers: JC Lau (Harebrained Schemes), Tarja Porkka-Kontturi (Global Game Jam), Nourhan ElSherief (Instinct Games), Chel Wong (Chel Wong Audio LLC), Kathleen Baker (Wild Jam)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person
game career seminar: Killer Portfolio or Portfolio Killer Part 2: Portfolio Reviews
Speakers: Morgan Hill (Bit Reactor), Leslie Harwood (ZeniMax Online Studios), David Johnson (Undertone FX), Jessica Kutrakun (MAXIS EA), Inmar Salvatier (MAXIS EA), Vince Riley (MAXIS EA), Nan Li (MAXIS EA), Magnus Lehmann (Riot Games), Ashley Sparling (K9 Digital), Piero Macgowan (Bit Reactor), Ken Whitman (Bit Reactor), Greg Foertsch (Bit Reactor), Nate Purkeypile (Just Purkey Games), Hector Antunez (Bit Reactor), Gaurav Mathur (Penumbra), Jeff Skalski (Yellow Brick Games Inc.), Jesse Rapczak (Studio Wildcard), Darren Bacon (Midnight Society), Alison Kelly (Bit Reactor), Jeff Parrott (Blizzard Entertainment), Chris Sulzbach (Insomniac Games), Gavin Goulden (Insomniac Games)
Location: Room 3005, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person/Virtual
game career seminar: Chasing the Information Horizon: Designing Information Driven Games
Speaker: Jongwoo Kim (Studio Imugi)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person
game career seminar: Connections: Accessible and Practical Networking Advice
Speakers: Sherveen Uduwana (Code Coven), Francesca Carletto-Leon (Code Coven)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person/Virtual
Speakers: Xalavier Nelson Jr. (Strange Scaffold), Vincent Diamante (thatgamecompany), Gabe McGill (The Game Band)
Location: Room 3016, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass
Topic: Game Career Development
Format: Session
Viewing Experience: In-Person/Virtual
Title: Talent Program Manager
Company: Xbox Game Studios
As part of Talent Programs at Xbox Game Studios, Fiona supports hiring initiatives across 1st-party studios. Fiona was previously part of the Gaming Talent Acquisition team at Xbox and Talent Acquisition Lead, Worldwide Studios for Sony Interactive Entertainment. Fiona is former chairperson of IGDA Women in Games SIG, co-founder of Women in Games International (11 chapters globally), co-creator of GameMentorOnline, partnership advisor for the European Women in Games Conference and Women in Games Jobs U.K. Fiona speaks regularly at college campuses and industry events, including USC Games, MIT, SCAD, PAX, GDC, GDC Europe and GDC’s Game Career Seminar series, plus has served as advisory board member and speaker for SXSW Interactive, AIGA and SIGGRAPH. As a member of the indie games community, Fiona is co-founder and prior executive producer of the Boston Festival of Indie Games, now in its 10th year, and prior advisor to national indie game events IndieCade and Fantastic Arcade. Fiona was invited to the West Wing as part of a women in games initiative developed under former U.S. president Obama’s White House in 2015.