View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Animation Summit: Animation Variety Hour
Speakers: Yuki Gupte (Independent), Lee Dowsett (Lakshya Digital), Lana Bachynski (Riot Games), Brent George (Agora.Community), Harrison Pink (Cyan Worlds), Robert Coddington (Insomniac Games), Sebastien Dussault (Agora Studios), Michala Braker (JALI Research), Nathan Zufelt (BioWare), Nick Buzai (Team Snowdust), Alex Ferreira Simoes (Riot Games), Aslak Helgesen (Rain Games), Jalil Sadool (Steamroller Animation), Kelly Yeo (Blizzard Entertainment), Mike Jungbluth (Compulsion Games), Ana Beltran (The Walt Disney Company), Sol Brennan (Heart Machine), Ricky Wood (People Can Fly), Jake Clark (Innersloth), Sarah Watling (JALI Inc.), Bruno Velazquez (Santa Monica Studio), Daanish Syed (Bit Reactor), Emilie Beauchamp (WB Games Montreal), JP Rhinemiller (Blizzard Entertainment), Tim Borrelli (Undead Labs), Ryan Duffin (Undead Labs), Aung Zaw Oo (Outerloop Games), Patrick Walker (Epic Games)
Location: Room 2001, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Visual Arts
Format: Session
Game Narrative Summit: Comics to Games: Great Adaptations
Speakers: Jill Murray (Discoglobe Interactive), Evan Narcisse (Brass Lion Entertainment), Kim Belair (Sweet Baby Inc), Son M. (Perfect Garbage Studios), Mike Rogers (Skybound Entertainment)
Location: Room 2016, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Game Narrative
Format: Session
Production Workshop: An In-Depth Guide to Solving Tough, Real World Production Problems: Part 1
Speakers: Dave Ranyard (Dream Reality Interactive), Charu Desodt (Interior Night), Stephen Davidson (Dream Reality Interactive), Fleur Marty (Fang & Claw)
Location: Room 213, South Hall
Pass Type: All Access Pass, Summits Pass
Topic: Production & Team Leadership
Format: Workshop
Game Narrative Summit: It's Not in the Writer's Manual: A Q&A Session for New Writers
Summit Speakers: Emily Short (Independent), Nessa Cannon (Freelance), Adanna Nedd (Independent), Evan Narcisse (Brass Lion Entertainment), Michelle Clough (Talespinners)
Speaker: Toiya Kristen Finley (Schnoodle Media, LLC)
Location: Room 2016, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Game Narrative
Format: Session
Production Workshop: Panel: Producers as Partners
Speakers: Fleur Marty (Fang & Claw), Julien Merceron (Bandai Namco Studios), Patrick Redding (Ubisoft), Mitu Khandaker (Glow Up Games), Dirk Hulverscheidt (Independent)
Location: Room 213, South Hall
Pass Type: All Access Pass, Summits Pass
Topic: Production & Team Leadership
Format: Session
Creature Vocalizations: The Art of Creating Audio Nightmares with a Human Voice
Speaker: Sébastien Croteau (The Monster Factory AV INC)
Location: Room 3002, West Hall
Pass Type: All Access Pass, Core Pass, Audio Pass
Topic: Audio
Format: Session
Title: Associate Art Director
Company: WB Games Montreal
Émilie Beauchamp, currently associate art director at WB Games Montreal, has over 14 years of industry experience. She began her career in environment art, contributing to games like Batman : Arkham Origins and Mortal Kombat 11. Most recently, she led the environment art team for Gotham Knights. Additionally, she teaches 3D and environment art creation at UQAT (Univertisé du Québec in Abitibi-Témiscamingue) in Montréal.
Title: President
Company: The Monster Factory AV INC
Metal vocalist since 1991 (Necrotic Mutation) and throat singer (Tibetan, Mongolia and Inuit throat-singing) since 1996, Sébastien Croteau masters an impressive number of extreme vocal techniques. He began teaching metal voices and throat-singing 15 years ago. Since then, he trained hundreds of metal vocalists and voice talents around the world and he is renowned to be an expert in vocal distortion, extreme sounds and creature voice design. It is thanks to these techniques that he began to work for video games companies in 2005. Since then, he has specialized in vocal stunt work and sound creation of the voices of monsters and creatures. He has worked on more than thirty video games (including Gotham Knights, Meet your Maker, Marvel's Guardians of the Galaxy, Dead by Daylight, Dungeons and Dragons : Dark Alliance, Shadow of the Tomb Raider, Far Cry 5, Rainbow Six Siege: Outbreak, Prince of Persia – The Forgotten Sands and Assassin's Creed 2) and has lent his voice to more than 200 characters. For the past few years, he has been a casting director and a voice director for various projects. He also teaches voice acting at INIS (National Institute of Sound and Image) in Montreal. In 2018, he created a company called The Monster Factory, a talent agency who specializes in extreme sounds, vocal stunts and creature/monster voices with more than 100 metal vocalists/voice talents around the world.
Title: Executive Producer
Company: Fang & Claw
Title: Senior Writer
Company: Brass Lion Entertainment
Evan Narcisse is the Senior Writer at Brass Lion Entertainment. He's worked as a screenwriter, producer, and narrative design consultant in video games, comic books, film, and TV, often focusing on the intersection of blackness and pop culture. As a journalist and critic, he wrote for The Atlantic, Time Magazine, Kotaku, and The New York Times, in addition to teaching game journalism at New York University and appearances as an expert guest on CNN and NPR. He's also the author of the Rise of the Black Panther graphic novel, Marvel's Black Panther: Wakanda Atlas, and The New Day: Power of Positivity. As a narrative design consultant, he's worked on Marvel's Spider-Man: Miles Morales, Redfall, Marvel's Avengers, Gotham Knights, and the award-winning Dot's Home. He also served as story producer on the HBO Max documentary Milestone Generations, documenting the rise, fall, and rebirth of the groundbreaking black-owned comics company Milestone Media. A native New Yorker, he now lives in Austin, Texas.