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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Your Festival lineup starts here. Browse and filter by Pass Type, Track, Format, Audience Level, and (new this year) Tags!

All Sessions Speakers

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Mar 09 Monday | 10:30 am
Speakers: Martin Singh-Blom  (Embark Studios), Alessandro Sestini  (Electronic Arts, SEED), Alexis Rolland  (Ubisoft, La Forge), Alexandre Moufarek  (Google DeepMind), Zhen Zhai  (Blizzard Entertainment), Julien Merceron  (Orion Productions)
Location: Room 3004, West Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: All
Track: Game & Production Technology
Format: Forum
Mar 09 Monday | 1:30 pm
Speaker: Celia Hodent  (Independent)
Location: Room 3002, West Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: Intermediate
Track: Design, Team Leadership
Format: Workshop
Mar 09 Monday | 1:50 pm
Speakers: Anna C. Webster  (Independent), Alexa Ray Corriea  (Gearbox), Ashley Poprik  (Independent), Emma Kidwell  (Independent), John Ryan  (Independent), Laura Michet  (Heart Machine), Sam Maggs  (Critical Role), Alice Camp  (Microfun), Aysha Farah  (Independent), Karrie Shao  (Pacific Drive), Kelsie Mhoon  (Obsidian Entertainment), Nessa Cannon  (Independent), Lis Moberly  (20th Century Games, The Walt Disney Company), Books Schwartz, Sam Winkler  (Gearbox Software)
Location: Room 215, South Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: All
Track: Career, Narrative & Performance
Format: Special Event
Mar 09 Monday | 2:50 pm
Speakers: Frank Gordon  (Compulsion Games), Nathaniel Winckler  (That's No Moon), Matt Lake  (Independent), Thomas Van Cise  (That's No Moon)
Location: Room 2016, West Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: All
Track: Visual Development, Game & Production Technology
Format: Special Event
Mar 11 Wednesday | 3:10 pm
Speakers: Dmitri Williams  (USC & Griffin Scientific), Michal Reszka  (Wargaming, Inc.)
Location: Room 204, South Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: Intermediate
Track: Product Management
Format: Workshop
Mar 12 Thursday | 2:00 pm
Speaker: Eric Zimmerman  (NYU Game Center)
Location: Room 3016, West Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: All
Track: Design
Format: Workshop
Mar 13 Friday | 9:30 am
Speaker: Verda Munir  (Robert Gordon University)
Location: Room 216, South Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: Intermediate
Track: Educators, Design
Format: Workshop
Mar 13 Friday | 11:40 am
Speakers: Jordan DeVries  (Respawn Entertainment), Darren Bacon  (Bungie), Eli Tuttle  (Bit Reactor), Jeff Skalski  (Yellow Brick Games Inc.), Jeff A. Johnson  (inXile Entertainment), Ashley Sparling  (K9 Digital), Greg Knight  (Lucasfilm Games), Cutlar Nordyke III  (Keywords Studios), Gary Riley  (Raven Software), Greg Foertsch  (Bit Reactor), Rembert Montald  (Lightspeed LA), Sarah LeBlanc  (Bit Reactor), Jade Law  (Wardog Studios), Jeff Parrott  (Blizzard), Inmar Salvatier  (Maxis), Gaurav Mathur  (gamedevmap), Piero Macgowan  (Bit Reactor)
Location: Room 215, South Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: All
Track: Career
Format: Special Event
Mar 13 Friday | 3:00 pm
Speaker: Baqir Shah  (Pipeworks Studios)
Location: Room 3011, West Hall
Pass Type: Festival Pass, Game Changer Pass
Audience Level: All
Track: Design, Career
Format: Special Event