View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
educators summit: Rethinking Assessment: Better Pedagogy Through Game Design
Speakers: Gillian Smith (Worcester Polytechnic Institute), Travis Faas (IUPUI), Mathew Powers (Indiana University Indianapolis), Alexander King (NYU Game Center)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session
educators summit: Teaching Games with Games VIII: Face to Face
Speakers: Patrick LeMieux (University of California, Davis), Stephanie Boluk (University of California, Davis), Edmond Chang (Ohio University), Ari Gass (Drexel University), Richard Lemarchand (University of Southern California), Allison Yang Jing (Initium Media)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session
educators summit: Teaching Practical, Transferable, Professional Skills Through Game Development
Speaker: Jeremy Bond (Michigan State University / ExNinja)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session
Speaker: Matthew Coopilton (USC Games - School of Cinematic Arts Interactive Media and Games Division)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session
educators summit: Moral Kombat: Video Game Ethics and Argumentation
Speaker: Eliya Cohen (University of Utah)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session
educators summit: Online Game Design Education: The Good, the Bad, and the Green Screen
Speakers: Philip Tan (MIT Game Lab), Mikael Jakobsson (MIT Game Lab)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session
educators summit: How to Teach "Representation" Responsibly: A Seven-Point Guide
Speaker: Ash Rezvani (University of Montana)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session
educators summit: Game Educators Soapbox
Speakers: Timothy FitzRandolph (Art Center College of Design), Michael John (UC Santa Cruz), Josephine Baird (Uppsala University Department of Game Design), Sonia Michaels (Independent), Sanjay Madhav (University of Southern California)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Topic: Educators
Format: Session