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March 1-4, 2027
Moscone CenterSan Francisco, CA

Agenda

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Please note that dates and times are not yet listed, but will be available mid-December. Sessions do fill up and seating is first come, first served, so arrive early to sessions that you would like to attend.

All Sessions Speakers

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Speaker: Renjie Li  (Tencent Technology(Chengdu)Co.Ltd)
Pass Type: Academic Pass, Business Hall Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Design
Audience Level: All
Format: Lecture
Speaker: Karl Gluck  (Believer Entertainment, Inc.)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming, Production & Team Leadership
Audience Level: Intermediate
Format: Lecture
Speaker: Samuel Holley  (Sucker Punch Productions)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming, Design
Audience Level: Intermediate
Format: Lecture
Speaker: Samuel Soh  (Ubisoft)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Production & Team Leadership
Format: Lecture
Speaker: Scott Crabtree  (Happy Brain Science)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Production & Team Leadership, Culture & Sustainability
Audience Level: All
Format: Workshop
Speaker: Siyu Chen  (Insomniac Games)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming, Design
Audience Level: Intermediate
Format: Lecture
Speaker: Aaron Price  (Owlchemy Labs)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Production & Team Leadership
Audience Level: All
Format: Lecture
Speakers: Kazuki Abe  (CAPCOM CO., LTD.), Kota Fukasawa  (CAPCOM CO., LTD.)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming, Production & Team Leadership
Audience Level: Advanced
Format: Lecture
Speaker: Margarita Grubina  (Respeecher)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Business Strategy, Audio
Audience Level: Intermediate
Format: Lecture
Speaker: Charles Mudd  (Mudd Law)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Business Strategy, Production & Team Leadership
Audience Level: All
Format: Lecture
Speaker: Rez Graham  (Independent)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming, Design
Audience Level: All
Format: Roundtable
Speakers: YEONWOO JOUNG  (Nexon Korea), Woosuk Chi  (Nexon Korea)
Pass Type: Academic Pass, Festival Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Business Strategy, Design
Audience Level: All
Format: Lecture
Speaker: Brett Norton  (Oxide Games)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Design
Audience Level: Intermediate
Format: Lecture
Speakers: Tim Ding  (miHoYo), Ningyuan Jiang  (miHoYo)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Design, Programming
Audience Level: Intermediate
Format: Lecture
Speaker: Brian Cronin  (Chugga Chugga LLC)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Independent Development, Production & Team Leadership
Audience Level: All
Format: Lecture
Speaker: Mark Mandel  (Discord)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming
Audience Level: All
Format: Roundtable
Speaker: Mark Mandel  (Discord)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming
Audience Level: All
Format: Roundtable
Speaker: Mark Mandel  (Discord)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming
Audience Level: All
Format: Roundtable
Speaker: Richard Knight  (Ubisoft)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Design
Audience Level: All
Format: Lecture
Speakers: Luyan Cao  (LightSpeed Studios), Kui Wu  (LightSpeed Studios)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming, Visual Art
Audience Level: Intermediate
Format: Lecture
Speakers: Amir Satvat  (Tencent), Dean Takahashi  (GamesBeat), Jen MacLean  (Dragon Snacks Games), Richard Browne  (Blue Moon Production Company)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Career, Business Strategy
Audience Level: All
Format: Panel
Speaker: Matthew Lee  (NVIDIA)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Luminaries Speaker Series
Audience Level: Advanced
Format: Lecture
Speaker: Ryan Black  (DLA Piper (Canada) LLP)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Business Strategy, Culture & Sustainability
Audience Level: Intermediate
Format: Lecture
Speaker: Roc Lee  (Clean Cuts Interactive)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Audio, Programming
Audience Level: Intermediate
Format: Lecture
Speaker: Sarah Ryan  (Rare Ltd)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Programming
Audience Level: Entry-Level
Format: Lecture